(Fan made) Updated Hunter and Monster Concept --> looking for lore ideas for the hunters :D I enjoy constructive critisism and am always listening to suggestions from the community to improve these characters. These tier 6 suggestions follow a them of HIGH RISK HIGH REWARD. the skills of these hunters might sound op given special situations, but the drawbacks of these skills back for an interesting advantage for the monster to take. I am looking for interesting lore currently for these hunters to add a more personal feel to each of these characters. thanks for your time, and thank you turtle rock studios for making such a flexible and interesting game.
Trapper Raiden version 3
Raiden," No point in hiding, beast! I can see your fate all to clearly…"
Assault Gordon version 3
Gordon," Does it hurt when these lasers, burn straight through your filthy flesh!"
Support Diamond version 3
Diamond," You took everything from my life, You will take no more!"
Medic Arsenic version 3
Arsenic," Disease, sickness, and genicide…I’ll bring them all to YOU!"
monster in-progress tease:
Haze version 1
I was going for a vampire theme. I image this monster to look like a cross between a aglar fish and a centipede or bug of some kind. Tenticals that glow a bright white/purple when the monster uses abilities.
haze," Illusions are my tools, your mind is my playground. So believe as you will. Your blood will fill me, your blood will heal me. SSSSAAAAAZZZEZEZE click click click click click "
HAZE VERSION 2 HEALTH BARS: (STAGE 1 = 3 BARS) (STAGE 2 = 5 BARS) (STAGE 3 = 7 BARS) ARMOR BARS : 2 from feeding (6 additional bars from vamp feeding wildlife or hunters) <img src="/uploads/default/29471/466e4120af6748c9.jpg" width="666" height="500"> ABILITY LIST Vamp : steals health from hunter(s) to replenish armor bar amount. Trance : Releases a non visible cloud the size of the mobile arena, that cloaks the hunters from the hunters that are 10m apart from each other. the monster is also cloaked when 10 m away from a hunter as well. blood bomb: the strength of this ability is correlated to the amount of vamp armor the monster has stored. 6th sense : allows bullet type damage to phase through him while leaving no trace of footsteps or sneak steps while walking/running. ArcticStorm321 Youtube channel: https://www.youtube.com/channel/UCMaoui-enFr2CZtDSS1BEZQ