Hi, this is my first post on the evolve forums. I just have a few questions about the game mechanics.
How does the match ending timer work? Does the last 2 minutes start if the match lasts for 20 minutes or more. I know the timer gets paused during combat, so does a monster who constantly fights with the hunters have a longer delay before they see the match ending timer, than a monster who evaded the hunters until stage 3?
Do perks and buffs stack? Let’s say I choose the increased damage output perk of 15%and eat an elite crowbill sloth which has increased damage output buff of 35%. Do I now have a total of 50% damage output? Or does the higher percentage take precedence over the lower percent? In other words, would I have an increased damage buff of 35% for 5 minutes and when that ends, it drops back down to my increased damage output perk of 15%?
If a monster eats an elite wildlife fully, does this stop the hunters from gaining the buff?
I’m the evolve cocoon state, does the monster take 2x the damage? Or just regular dam age rate to their permanent health?
If Lazarus revives a dead elite wildlife (let’s say the monster kills a tyrant for health regeneration), can the hunters then re-kill that wildlife and gain the buff? And if the monster previously killed the elite, can they also eat it and regain the buff again?