"Evolve Big Alpha – Thank You‏" message from 2K


#1


#2

I cant believe support was least played. Bucket was my favorite to play as.


#3

Assualt Kappa


#4

so from 750k hunter wins and 580k monster wins whats the win% of each faction? toolazy to calculate
And are these numbers cleaned up from all the junk data that they picked up?


#5

I’m also curious to see the Kraken win loss rate specifically. I’m not in the Kraken is BS camp, but I’d still be interested to know.


#6

If i remember right someone posted that if the kraken gets to stage 3 it has a 90% win rate.


#7

Hunters = 56.75% win
Monster = 43.25% win


#8

thank you kind sir.


#9

No problem! That’s using the exact figures listed here (total of 1,327,493 games finished), rather than rounded numbers.


#10

Cool infographic! The hunter and monster silhouettes are rather cute. Over a million rounds too - wow! I’m also surprised that the class popularity was :assault: :monster: :medic: :trapper: :support: . I wonder what it will be at release?


#11

I was wondering how support was least popular as well. As far as the Kraken goes, the only problem was the hit boxes, and that is fixed now. I think people will be saying the third monster is OP when we get into the beta. How crazy will that be. It was uncommon to see a Kraken in the alpha. What about the first time _______ shows up in a game? :stuck_out_tongue: I am so excited


#12

Who the heck pulled off a 40 minute match?


#13

WOW

and to think there were so many “Monsters are OP”-threads and claims and plenty of people not dropping a single game is 50++ matches as a Monster !


#14

It was probably done intentionally by someone


#15

I think support was the least played because it’s a class that’s the hardest to figure out what to do with - least straightforward compared to the rest.

The chart says it all- easiest class to figure out- assault=damage dealing,then health sustain = medic,then trapper-simple:track & catch and lastly support- erm…invisibility?HUH?!

In conclusion:filthy casuals don’t know where it’s at :wink: .There’s a reason Cabot is the leader(because support is the teams backbone in every game) :smile:

Another Kraken issue was the Vortex damage.


Why does no one like support?
#16

My longest match was only seconds away from a full 30 minutes due to an insanely close game with a team of hunters… and a damn Lazarus. Had to keep grabbing armor and returning to the generator to fight as I had only a sliver of health left throughout much of the game.

But yeah, like Peirs said - it was probably intentional, but it’s definitely not impossible!


#17

Sounds like a pretty awesome match. I had a few where the timer showed up but it never timed out and most of my games ended pretty quickly.


#18

I don’t know if I expected the hunters to have more wins. I feel like playing the monster is still a little bit like other multiplayer games in the sense you’re running off on your own. I just figured with the hunters actually NEEDING to work together it would result in more losses. But I did see quite a few monsters freeze and get destroyed lol.


#19

I was hoping to see data on the Kraken win ratio compared to Goliath.


#20

I did while playing Goliath. Tbh I was toying with the hunters a little before the timer got super low (1:47) and my health started to get low enough that the hunters were becoming a threat after wrecking them about 10 times over.