My apologies if the title sounds too over dramatic, but I feel evacuation needs a little adjustment. The problem I have is with the auto balance mechanic. Now auto balancing is fine, it helps stop any unnecessary streaming rolling of another team, and gives that losing team a chance to come back. But the issue I have is with the fact that auto balancing stays even when the team who was on a losing streak/got the auto balance, wins a match. For example, if the hunters lost 3 times in a row and they have a 3 multiplier for auto balance, and they win the following match they will now get the map perk and still have 2 multiplier for auto balancing (because they lost 1 multiplier since they won). I feel since they won they should lose all multipliers, because they now they have a map perk, and the monster has no multipliers nor does it have a perk anymore. I believe at that point the teams are on an equal footing. And allowing the hunter team to keep some of their multipliers (because they lost a few rounds before) and the round wining perk is really over powered and can cause a steaming rolling effect that they can use against the monster.
Sorry if it sounds way too convoluted, I’m literally typing this on my phone as I wait for a game of hunt to load up. And I understand if you have your reasons of keeping it (maybe the auto balance is such a small minute increase it really doesn’t make that much of a difference), but perhaps you could consider my proposition.