Evacuation co-op: Why does the monster spawn right next to the hunters?


I’ve been playing evacuation co-op for a while now trying to elite some characters but on day 5 monsters spawning right next to the turrets allows no time to even catch your breath. Is there a reason as to why it’s like this?


2 posts were merged into an existing topic: Evacuation day 5 problem


There’s probably a reason for it.

Will we ever know what it is? Unlikely ^^

Here are two other topics that pretty much ask for the exact same thing. The search function in this forum can be really useful sometimes :slight_smile:


Ah I see. I’m on the forums daily (couple hours more than what I wish to admit) and never ran into these threads. Thank you.


I’ll move your post to the most recent thread, let’s hope a dev clears this :slightly_smiling: