I’ve been playing evacuation co-op for a while now trying to elite some characters but on day 5 monsters spawning right next to the turrets allows no time to even catch your breath. Is there a reason as to why it’s like this?
There’s probably a reason for it.
Will we ever know what it is? Unlikely ^^
Here are two other topics that pretty much ask for the exact same thing. The search function in this forum can be really useful sometimes
Ah I see. I’m on the forums daily (couple hours more than what I wish to admit) and never ran into these threads. Thank you.
I’ll move your post to the most recent thread, let’s hope a dev clears this