Your objective vs Laz is not to camp the body and count out the timer to the point that Laz can’t Rez them. You shouldn’t be aiming to rack up strikes on the other hunters.
Your objective is to rack up strikes on Laz so he can be easily managed. Remove him from the deck and the house of cards falls pretty quick…
Your strategy in every engagement should be to damage the support and trapper to roughly half health, then engage Laz so he pops his cloak and runs away, then switch back to finish the support or trapper to bait Laz out (sans cloak).
Once he reveals himself, focus him down at all costs. A strike on Laz is worth more than a strike on any other hunter.
Once Laz goes down, the whole team is screwed.
The hunters damage output versus the monster drops off a cliff because the the hunters can’t help but lose the war of attrition without him.
At that point they have no choice but to try and pick him up, which is where you can have fun picking them off.
And with the hunters lacking a healing mechanic, they’re quick to fall.
Laz = a free win for any monster who practices this strategy 3-4 times.
It’s also important to remember that with Laz on the team, the hunters are giving the monster a free stage 3.
All the monster needs to do is armor up, get ready to evolve, focus the trapper in a dome so it drops, and then flee to a safe distance to evolve and/or eat.
Unlike other medics, Laz is powerless to stop the monster from selecting his focus target.