Does Slim really need a nerf?

Slim is OP right now not only because his healing and self sustain is too strong but because it takes almost no skill and effort to achieve those results.

Slim’s kit is just to good for the effort you need to put in and result that you get compared to other medics…

Also remember there is also matter of Slim/Hank … Slim/Sunny …

What I would like to Slim to become is more skill / reward type of medic.

Maybe decrease range of Healing Burst? Slim has strong heals and its aoe without any need to aim at target that your are healing, so force Slim to be closer to target that he is healing…

Or maybe make Slim’s gun like Lennox Lance? Building up stacks for more healing and if you miss or get interrupted your healing will be slightly lower…

But this will not happen because DEVS have to cater to casual audience and Slim is definition of casual friendly …

He does 5 dmg a pellet… At max stacks of living fortress he would do 2 a pellet.

That would not be a good idea considering Cabot/Slim would instantly become very OP.