So yeah, just wondering since we didn’t get any specifics in the patch notes, has anybody noticed from gameplay? Or who could I ask to find this out?
From what I heard internally – yes, yes it did.
just for curiosity… what was the problem?
Daisy would prioritize the teleporter over everything else. EVERYTHING.
She would just run into one teleporter, get out of the other and run straight to the first one again for an endless cycle of teleporting.
She wouldn’t track the monster, nor revive teammates.
As soon as the teleporter activated, she would rather let me die and go for that instead