Okay, this has gone on long enough and I need to say something that I know that @michigan_ball, @The_CreatorX, & @Pharoah will back me up on this, but @Plaff needs to be nerfed while he’s on Kraken. He is by far the sneakiest monster player I’ve ever seen. You know those monsters that sneak and run until stage 3? Plaff is worse than facing those monsters. He will literally juke even the best hunters that I’ve ever played with. He will cast lightning strike across the map, providing even more confusion on your hunt for him. Well, what happens IF you dome him you ask? Well, he will fly around if at stage 1 and hit you with his 3 point lightning strike. Be warned, he is very accurate with them and will wait to cast it until he either has a particular target he wants dead or he sees 2 or more people cluster up. Really this is your only good chance of killing him, but it still seems balanced in his favor and if you fail to kill him now, oh you are in for a world of hurt.
So, we know he’s bad to fight at even stage 1, what about stage 2? Well at this point you can no longer split up while tracking him. You WILL die. He will find you, and he will f*** you up with his 1 2 punch of lightning strike and aftershock, both level 3. So you now have to stick together or he will easily pick you apart. Even if you stay together, it will be a tough fight, and no matter what, you CAN NOT allow a strike. If he gets a strike, you have absolutely no way to survive his one two punch and he will destroy your team by eliminating your weakest link, at which point everyone else will fall like a house of cards.
So, your team gets a strike or two, and he’s lost a decent amount of health at stage 2, what now? Simple, you wait at the relay. If you continue to pursue him, he will constantly ambush you and whittle you down while you are not likely to ever break his armor again. You need to get set up for your fight at stage 3. He will likely wait on going to stage 3 a bit and try and pick you off at range, but if you can keep him at bay, you SHOULDN’T get any strikes.
So, he decides to go stage 3, what now? Well, you’re f***ed. He is at his absolute strongest right now and if you have any strikes, there is nothing you can really do. “But you said to wait at the relay!”. I know I did, but even though you are as good as dead, this is going to be your most dignified way of going out. If you try chasing him at stage 2 with strikes, he will slowly whittle you down until he can just brush you aside with a sweep of his long claws. This way you’ll actually be able to put up a decent fight and not feel like you were so easily steamrolled.
Again Plaff needs a serious nerf. I suggest making him louder while sneaking and putting a lower cap on his lightning strike and aftershock damage. With those nerfs, I think Plaff would be more fun to fight against because right now, he just feels broken to play against. I’d love to hear more suggestions on how we could potentially nerf him to help balance fights against him. And don’t tell me “you suck, l2p” because I know he is broken and I’ve heard similar complaints from my team.