First off, Bucket’s Guided Missile Launcher. The GML, as it were.
Look at the other Supports. Hank is very defence oriented, with shields and area denial barrages. Sunny is somewhat defence oriented and also augments the other hunters with Jetpack Boosting. Cabot is offensive, but his Amp accounts for most of this. Bucket is meant to be the pure DPS Support. And yet…well. Look at their weapons:
Railcannon! Excellent single shot damage, fast rate of fire, no reload, hitscan, can headshot. Goes through walls.
Laser Cutter! Pinpoint accuracy, fast rate of fire, excellent damage, benefits from headshots and weakpoints. Amazing weapon. Supremely quick recharge and huge clip.
Mininuke. Need I elaborate? AOE, extreme single shot damage, decent reload.
GML. AOE, yes, but doesn’t benefit from weakpoints. Fires very slow moving projectiles. Difficult to land on a moving target. Do pathetic damage per hit. Four missiles per clip. VERY long reload.
…Why? Bucket is pure DPS. Yes most of that is from turrets but the Amp and the Mininuke alone outdo those. SO why is his weapon so pathetic?
And then, moving onto my favorite Medic, Val:
Val has single target healing. Caira has group healing. Why does Caira’s healing out do that of Val? Would it not make more sense for Val to heal a single target very quickly and Caira to heal multiple targets more slowly? Why is the Medgun so weak? I love this Medic, I think with a half decent team she outdoes the other two, but why do you disadvantage her like this?
If you guys can answer I’d appreciate it.