So I’m betting it’s pretty late in the game to be suggesting stuff like this. I wouldn’t be surprised if GDDs for the Hunters that are to be added through DLC are already nearly finished. Still, I thought I would share an idea that’s knocking around in my head.
I find that a lot of the time, I end up with Daisy. I’m not the Trapper often, but I still follow Daisy like it’s my job and she leads me to the monster very often. I have begun to feel a bit of an attachment to her on an emotional level because I spend so much time following her and we have saved each other multiple times now. That got me to thinking. Why don’t I just play as Maggie and always have Daisy around? It’s pretty simple really. I don’t identify with Maggie as a character. I hope this doesn’t get misinterpreted as racism or sexism, but I’m a 25 year old white male. When I play as a black woman with a strange accent, I’m not feeling as though I could be that character in the game world and it detracts to a certain degree from immersion. Please understand, I mean no disrespect.
I realize that my reasons may not make much sense from a competitive standpoint, but I rarely play games for the same reasons that others do. I get into games like this to experience another universe. I tended to feel that way about Battlefield for a long time too which is an uncommon way to feel about a military FPS. I got sucked into the moments and the squad play and the jets screaming by and the sound of helis flying by. So for me, a large part of my growing attachment to this game or to games in general has to do with experiencing a new world that I would never have seen otherwise. I get caught up in the role playing aspect of this kind of stuff, I guess.
Anyway, here’s my idea:
Basically, I would like a male Trapper/Companion team. It doesn’t really have to be military inspired, if that is perceived to be too much of a departure from Evolve’s design themes. I’m sure some people will draw comparisons between my idea and CoD: Ghosts but that’s not my fault. I’m not a CoD fan and I’ve never even played the game. My idea is really centered around a similar relationship found in James Rollins’ Sigma Force series of novels. In one of the books, he introduces the ex-military soldier/war dog pair Tucker and Kane. The way the author jumps back and forth between both the man and the dog’s point of views was especially captivating and really revealed a much deeper bond than might be apparent on the surface. I could write 10 more paragraphs explaining how special and unique Rollins’ writing is with regard to Tucker and Kane, but I strongly encourage anyone who is interested to read the novels. They are a fantastic blend of modern science and engaging, suspenseful fiction centered around a government black ops group called Sigma which is made up of the world’s best soldiers cross trained in varying areas of scientific expertise. Tucker and Kane are introduced in the book entitled “Tracker” and are in several other books in the series thereafter. Apparently, fans love those two so much that the author has decided to make a separate series focusing on them alone.
Back on point, I have a couple of suggestions for what the abilities of such a character might be. I recognize that these kinds of decisions are best left up to the people who designed the game and are intimately familiar with the inner workings of their design and constraints, but I can’t help that this idea inspires me.
What do war dogs do?
They scout. Perhaps you could have an ability that gives your war dog a command for him to patrol a specific area on the map quickly so as to determine whether a monster is indeed in the vicinity. This would have to be limited in scope but the idea would be something like having access to a quick sweep/radar ability only carried out by your dog.
They search and find just about anything you train them to find. Maybe you could have the ability to have your war dog search for albinos rather than simply searching for the monster the entire time as Daisy currently does? Maybe they could alert you to the presence of the man-eating plants, Kraken’s mines, or mark the Wraith’s decoy as a fraud.
They can be deployed as medics. Yep, that’s right. Dogs that bring meds to wounded on the field. How awesome would it be if once per round your war dog could save you or one team member from the brink of death without a strike?
They can be used as mobile cameras. Modern war dogs are fitted with mics and cameras so they can sneak into hostile territory and become the eyes and ears of their handler. Imagine being able to send your dog ahead, switch to your his camera, and mark the monster like Bucket does with his UAV.
They grab and hold hostiles. I realize it would take one hell of a dog to hold onto a Goliath, Kraken, or Wraith, but maybe the dog could grab for a second on command just to interrupt and be a nuisance. It could be used to good tactical advantage if done right.
I’m betting you guys could help me come up with tons of other cool ideas.
I found this to be somewhat poetic in its’ own way.
July 1942, written by the Remount Branch of the Quartermaster Corps
*“He is surer and faster; he can find his way in daylight or darkness, in any kind of weather, over rough or smooth terrain, open or jungle country, at high or low altitude, and in cold, or snow. He can carry a message for short distances at great speed. He is a difficult target because of his size, speed, and natural ability to take advantage of cover.”
Some more info:
Can we please haz a Super Dog?