As many have pointed out, Defend is in an unbalance state.
In the last patch I has roughly only won one third of my games in the mode playing with a bunch of randos, meanwhile virtually losing every match when playing against partied teams as the monster.
After Patch 8.0 went live I have yet to lose any Defend matches thus far as the monster, the only three times I have lost since the patch went live was 1,2 because the hunters were made of my partied friends, 3 because I was a Gorgon and got Hyde stuck (pounce bug) on me so he proceeded tomelt mah belly as I couldn’t get him off me.
I like that the Turrets are more manageable but I don’t think they needed their damage taken down as much as they did.
###Is the generator’s health lower?
I also noticed that the Generators seem to down down faster than normal. It could possibly be a bug but I’m not sure.
Which is why I’m proposing for the health of them to be increased by a significant but, so that the hunters have far better option of Defending the generators.
###Destroying the generator is too easy.
I suggest replacing the generators with Colonist or Ebonstar ally, having something that can move around more should be a better for both teams because it would mean that the monsters have to work for it. But the damage they deal would still be significantly low that they won’t shred though the monster’s health.
- GIVE US ALLIES!!! Turrets are useless, even if they do double damage.
- MORE GENERATORS HEALTH, Keep the turrets the same but just give the Generators more health.
Either that or increase damage four times fold, that will show em!