When the game first launched everyone complained about how Defend was unbalanced and monsters always won, which was true at the time. The problem is that now a new strategy has emerged that makes monster gameplay impossible.
Instead of defending the generator, the hunters immediately seek the monster out when it has no armor and deal as much damage as they can before death. Killing them all does nothing and they have a faster respawn timer, so this continues until the monster is dead.
Don’t know what to do about this, maybe start the monster out with full armor or if all hunters are dead make the ship take longer?