Dangerous wildlife should get a buff


#1

I usually plays as a goliath or wraith, and I usually take out every hostile wildlife on the map to get the 4 meats and I think that they should be buffed because I only loose a bit of armor when I’m vs them as a STAGE 1 monster. The big wildlife also don’t feel dangerous cause most of the time, I can just walk past them. That’s why I think that they need a small buff.

Also I think that the acid water should be buffed as well. I was a stage 3 kraken with no perk and I was on I think rendering plant and I decided to walk in the giant acid river and back. When I got back I only lost 2 bars of armor. It doesn’t seem punishing enough.
Besides that, the game is great😃


#2

You are the Apex Alpha predator. They aren’t supposed to be a threat to you, they are a threat to the Hunters :stuck_out_tongue:


#4

Ok, but what about the acid water, should that get a buff?
Or does thr damage increase once you have no armor?


#5

I feel that the acid water used to do more damage but people complained. I remember it being something to worry about, now you can literally swim in it and not die :stuck_out_tongue:


#6

Acid water would melt both monsters and hunters pre-release. They nerfed it because monsters could just knock hunters into it and not have to worry about them anymore.


#7

Having it work like L4D2 spitter acid would be cool (for the hunters, at least)… start out small and ramp up damage over the course of 5 seconds or so. Doesn’t have to be as extreme, but having it chip say 15 - 20% away every couple of seconds after 10 seconds would make sense to me.

I like the idea of it not really hurting the monster, it does have a tough hide, after all.


#8

it was

Abduct could kill off hunters if dropped into the sea because they dead before they could reach land (and could not be ressed)