I decided to come play Kala and I noticed that every time I (or anyone for the matter) needed/wanted to use the teleporters during a dome it was almost never available. This is because Daisy would constantly move through the teleporters as soon as they were up!
Furthermore, Daisy seems to go straight for a nearby teleporter completely overriding(?) her tracking of the Monster. This was very apparent when the drop-ship came down and we were chasing a monster that spooked some birds almost immediately when we landed. Placing a teleporter down and then traveling towards the destination I put down another teleporter “just to be safe” in case we need to go back, and as soon as it was armed Daisy stopped going towards where the Monster was and went straight to the teleporter, ran all the way back from the generator just to take the teleporter again. Safe to say the Monster got a free Stage 2.