Requesting some advice from the DMs in this thread:
Planning to DM for a group of friends in a few days. Played a couple of short sessions with them before doing the 5e starter quest (‘mines of philaria’ or something…), but it was a very casual and hilarious affair. For starters, the DM hadn’t even read the rulebook beforehand, so we basically winged it. Resulted in some funny stories to say the least.
This time round I’m the DM, and I’ve made an effort to learn the basic rules from whatever I could find online. I imagine it’ll be a fairly casual experience with a few murder-hobos.
Since none of the 1-shots I’ve seen online so far have taken my fancy I decided to work on my own one. I’ve probably got around 3 or 4 hours of gametime to fill. I found a got a bunch of pre-generated characters to save time on the character creation section (unless peeps really want to make their own).
My WIP 1-shot right now is as follows
Local town has hired some mercenaries to take down a group of goblins who’ve been terrorising the town. Game starts with the party in the forest where the most goblin activity has been seen. Suddenly a cry for help and be heard nearby - a local villager under attack.
This’ll be the first combat involving some goblins, maybe an attack dog as well. If the NPC lives, he’ll reveal that his son has been kidnapped by goblins, knows where their cave is and then tags along. If he dies, it’s up to players to use Int checks or something to follow the goblin tracks.
Party arrives at the goblin cave. If they breezed through combat then some more guards here, maybe as an opportunity for stealth or Charisma. ‘Don’t want to alert the goblins inside’ and so on. The cave itself will be filled with some traps / puzzles that I’ll find online. If time is running short some of these areas can be cut down…
After that they arrive at the large main chamber, only to find all of the goblins have already been brutally murdered. Weapons, bodies etc strewn everywhere with a wounded person on the other side of the chamber. NPC recognises the person as his son and runs over. Observant players may notice some silver spears lying on the floor, or broken chain links.
Turns out the son was actually a werewolf the goblins planned to tame - and failed. Person transforms into a wounded werewolf and serve as the final surprise boss. RIP NPC, roll initiative.
Planning on modifying the werewolf’s stats. Slightly lowered damage, replace the immunities with resistances and make silver weapons do bonus damage.
Am I way in over my head? Any advice for first time DM? I don’t have access to any big rulebook, just the free stuff. And seeing how I might not ever play D&D with these people again buying a big new set seems wasteful…