I really need to question the constant wildlife nerfs.
Was wildlife really so hazardous they required incredible nerfs to make them basically docile?
I always thought Trapjaws health was inconsistant, taking about 3-4 monster abilities to kill yet Markov can kill a whole pack in about 1 second.
But this is getting crazy.
Huge creatures should be a threat and not so easily disposed of with 1-2 melee attacks.
I would actually like to see Tyrants able to grapple the monster(Stage 1 only) and not just hunters, would make for more exciting games.
One of the greatest things about Evolve is the world you in, its not rainbows and candy, its a harsh world where mighty creatures have evolved and obviously some of them live happily alongside 2-3 story monsters.
Why would they be so suicidal as to attack one of these monsters if they have zero ability to survive it?
that is not how Evolution works, this planet would be barren if these creatures were real and had no sense of self preservation.
Vicious creatures lives matter