Assuming ALL OTHER VARIABLES ARE IDENTICAL, the monitors with less response time are better. The problem is that there are so many other variables that you can’t possibly have identical. There are so many pieces to discuss, if you really want to delve into response times in general. I won’t write about everything, because I feel it’s not needed.
The short answer is that it realistically doesn’t matter between 1-5ms of screen latency. Those are mostly used for applications that require precise syncing with what the monitor displays. If you want EVERYTHING gaming related to be checked off, so as to limit all the gameplay problems that COULD happen with your hardware, it’s WAY more important to have a monitor that’s 100+hz.
Human’s already have a reaction time that fluctuates from 200ms to 400ms, which means that the 1-5ms of latency really isn’t going to help you play better. The biggest factor that you want to have reduce is your input lag. Input lag is the time it takes for the input from your input device to affect the game. Having a monitor that has a refresh rate (Hz) that’s higher, will allow for a much smoother feel in your input and is absolutely necessary for playing twitch shooters at the top level.
As far as visual diffrences are concerned, displays with low latency are usually TN panels which have a much lower color gamut than IPS panels. You can’t buy IPS panels that have low latency and a high refresh rate, but the colors will look better.
Here’s an article on input lag:
I don’t even know if TRS will officially support refresh rates that are higher than 60. I feel like they will, but I don’t know for sure. I didn’t mind playing Evolve capped at 60fps, even though I’m a hardcore fps fanatic. The game simply isn’t precise enough to require incredibly fast reaction shots at many points in the game.