yesterday i was playing with a caira team that was fairly good. our win/loss was about balanced through the matches i played. i decided to run a few tests with kraken (fastest burst damage) to see the results from a few stage 1 engagements.
banshee mines 1, vortex 2.
ran around spawn eating and ambushed the hunters after they ran in a circle or two. killed trapper outright.
focused medic, couldn’t out-attack caira’s burst heal at stage 1. she went down after i was on med-low health.
focused support. killed him and pounced assault.
the only way i was reliably winning was by sneaking the entire game and evolving to stage 2 before i did anything. i’m aware that the monster is at a disadvantage stage 1, but it’s the same disadvantage the hunters are at when it goes stage 3. this should mean it’s possible to beat them without a mistake. the only way i can out-attack caira is to phyisically split the group up.
the reason i was testing stage 1 deliberately is that caira’s speed boost combined with soundwhoring means the monster can never evolve unless he does it within about a minute of the dropship first coming.
the reason caira is annoying is that the official dev response was that you really needed TWO level 3 abilities (IE you can’t really take her down before that) to take her on and/or traversal perk.