BUT… in a scenario where your team at least know how to hurt Monster players, Laz (and EMET) can be deadly against the player if you know how to roach up down pillars and use items like Laz’s cloak and EMET’s beacons.
Laz is self explanatory, best healing burst of the lot and when perk-ed to maximum, Laz can basically heal more than he loses in HP as long as he can run around and up-down a pillar.
EMET can do similar, just place healing beacons around the pillar.
In this kind of defensive scenario, a strange situation occurs. If a team is at least aware that it needs healing and has to engage the monster, in the event that you are Laz/EMET pillar roaching, the team will tend to convene around said pillar, making the Monster pay for chasing you.
in this situation, even in Pubs, a win can happen. And this can occur with Laz or EMET even if the rest of the team don’t necessarily help keep you alive.
The best outcome though is still that the monster player gets demotivated and starts chasing others, allowing you to pepper weak spots (as Laz) or long-pass beacons and use missiles (as EMET).