I am not sure if this MIGHT be a ping/lag based issue. But many times in competitive play I have tried to orbital a kraken and when they are above 5-10 meters off the ground the barrage will pass through them, explode on the ground and do 0 damage throughout the entire orbital.
They hit. I’ve done it a few times during practice this last week. But orbitals get really messed up when lag/latency is involved though
(they all explode at same time for example, or stuff like that)