Hey guys! Just a quick question regarding Bucket.
Now, I know that balance in a video game is an extremely long and complex set of calculations and trial and error, but I had a question about Bucket’s damage output;
How come Bucket, the 2nd Offensive Support, only does 40 damage with his GML (For a maximum of 200 damage per clip)?
Emet, a medic, does 40 damage per rocket times 8 (320 damage per clip)
Griffin, a Trapper, does 21 damage per bullet times about 20 (I believe) so 420 damage per clip
And even Val, a Medic, does 60 damage per shot with her rifle, which reloads rather quickly.
Now, I know that balance decrees that since Bucket has his turrets, his GML must not be as good as the other weapons, but it seems laughably weak compared to the other support weapons; 120 per shot for Cabot every 2 seconds, 125 per nuke for Sunny, 21 damage per laser for Hank times 30, etcetera.
#So I guess my question is, what is the reasoning behind Bucket’s GML only doing 40 damage per shot?