It is very frustrating that I have been losing due to getting stuck in something, evolveing map clipping, tree(dome in case of the monster) and a wall, etc…
It would just be wonderful if there was an unstuck option, where the game only lets you go idle for say five seconds so that the bot or engine can move you somewhere safe.
Of course it will need to have a cooldown just like the restart call to balance it out.
#I am so upset that even Dune Beetles can sympathize with me?
This hug may hurt due to all the spikes, but at least it’s a hug that’s full of love.