I get that the new dome time is here so it allows lower levels to get domes in and trap the Monster, I also understand that the game is meant to have multiple fights across the match, each side getting strikes and health damage until, evenutally final fight. This I understand
However since the update domes drop way too fast, by that I mean instantly. Although the developers have said it’s a 1 second dome drop time it really isn’t, it’s instantly. I’ve had so many games where I smack my face on an invisible wall and 1 second later the animation comes.
In low level play this might just be okay but in higher level play (Towards Sliver Master) it certainly isn’t. The game IMO is extremely Hunter favored in the higher level play and only is worse now that 5.0 is out as I expected but this is worse than I expected. Trappers that go with reload speed can get the dome up much faster and when it’s up trap you instantly. Pair that with my hated combo of Slim + Sunny + Griffin and there’s no getting away. Slim’s heals are insane so you can’t down anyone unless by suprise.
Higher level play is insanely difficult for Monsters with this dome time and with the changes they’ve been given so please bring back the dome time.