Blitz Markov crazy damage burst!


#1

I was running capacity increase. It’s now my new go-to for perk for Blitz Markov instead of damage output. What perks do you like best for your assault character and why?


#2

Yeah Capacity would be the best perk for him. Sometimes if the link breaks early on, I can try again without it reloading and I can still reach gold. That was perfect timing.


#3

Capacity is the way to go

Blitz damage is easily mitigated against mitigated monster . As potential it’s high but 1 melee can cancel out the high damage

Blitz Markov damage output is less than Markov unless if you can go to Gold stage more often


#4

With all assaults I choose reload speed
But I prefer capacity with blitzkov


#5

Torvalds / Parnell / Blitz capacity perk

Hyde: jetpack perk (to keep up with the monster)

Markov / lennox movement perk


#6

Or damage if you don’t have a Cabot.


#7

Ahh yes good ol Lenny with movement speed, i remember running right up the monsters arse with 4x
Damage.


#8

Damage perk only benefit the first plasma hit with 10% more damage . Damage bonus perk is useless : if you get to more than 1 multiplier


#9

I go:

Mark: HR, Damage, MS

Blitz: Cap

Hyde: HR, Damage, MS

Parnell: Cap, Damage, Reload

Torvald: QuickSwitch

Lenny: MS


Blitz, Lenny, and moreso Torvald are characters that I use specific setups for. I use Torvald the most, amd constant damage is lovely, esp. when his shrapnel is viable for the team too.


#10

Damage bonus perk is doing lower damage output than reload / capacity perks do


#11

I know, it’s mostly with a Cabot who uses Reload. Lots of damage in a short time.


#12

The Monster was standing pretty still and not paying attention to you. If he ignores you, he’ll pay. He just needs to give Blitzkov a smack or jump a bit away or something.

And that was a Kraken who was on the ground. He should’ve been flying around.

Damage is only “crazy” if the Monster ignores him.


#13

That doesn’t look like burst damage to me, and it’s from two sources, burst from Parnell, Torvald is far greater. But without the beam charger up.


#14

For Blitz, Hyde, and Lennox I prefer Movement Speed. Rarely does a good monster stand still and ignore me allowing me to unload a full capacity weapon on it. Movement Speed means the monster has to either spend a traversal, ability, or melee to break my attack.


#15

Does it really only benefit the first hit. If so that seems like something that should be changed/fixed becuz that’s just silly nonsense for that to be how it works.


#16

That was not a “crazy damage burst!”, that was a Kraken standing still below Tech Hank’s laser, getting shot at by Wasteland Maggie’s SMG and your Tesla Gun.
You only did about 30-40% of that damage.

Even with Capacity perk, Blitzkov is still a reliability-Assault. Steady, low damage output. If you want high burst, pick Torvald or Parnell.


#17

Yeah I agree with you

But This is how it’s .

@the_mastermind can you please confirm ?

What about weapon that affected by multiplier like blitz Markov mines & LG ?

Does supernova / decoy damage output increases with damage bonus perk ?


#18

Torvald is still #1


#20

The damage perk applies to all multipliers on both Lennox and Blizkov.

So for lennox is would be
99, 198, 297, 396


#21

There was a suggestion thread about making damage bonus affect lennox multiplier (not a long time ago)