This is just my general feedback concerning the game as of the 2.0.6 Patch, mostly detailing my concerns over balance and such. Since the community seems to be valued and responded to, I felt like posting my thoughts on the game’s progression.
I have played Evolve since the Open Beta on Xbox One. I enjoy playing the monster for it’s sheer power and involved, calculating strategy. I enjoy playing the Hunters for the various individual abilities and teamwork. I’ve been able to make new friends and find formidable opponents. I can say that I’m now highly skilled as both Monsters and Hunters, although I consider myself a Monster Player.
Now even Evolve has it’s flaws, like any game that is released. Thankfully these flaws are addressed pretty quickly (compared to other studios) and I appreciate the effort that is put towards making the game better. I do have a few concerns that I’ve seen echoed in previous posts, as well as a few that may just be me.
First, I want to talk about the monsters.
Goliath is solid. I have no complaints over him, as he is fun to play with and against. Either side has a valid chance at success, which leads to some interesting battles.
Kraken is a decent monster to play as, although playing against a skilled Kraken isn’t very fun. There are little options to pull him on the ground, he’s hard to hit with certain weapons (although these issues are being worked on), and I’ve heard many players requesting he be nerfed. I honestly don’t know enough of Kraken to say whether or not he is OP because I haven’t played as him very much. I judge after playing on both sides.
Wraith is a difficult subject. I originally couldn’t pick Wraith without receiving some form of hate mail after winning or by having my opponents quit the match, leaving me searching for a match to participate in. I never did the Wraith Warp Blast dash trick to escaped Domes (as I hate using Warp Blast) but fully acknowledge the fact that having opponents exploit this trick was… frustrating. When her nerfs were being shown to the public, I was happy to see them even though my job as a Wraith was going to get harder. Now I say the nerf was a little too much. I get that her speed was an issue, but now she has no chance of escaping a good team of hunters (ESPECIALLY when tranquilized). I can’t traverse anywhere unless I use Warp Blast, which I don’t think I should be required to use if I play as her. I would like the devs to at least leave me with one speedy option of retreat, because as it is I can’t find any escape method as of now.
Behemoth started out weak, but has since been put onto an even playing field. I don’t like how Crow’s stasis gun can pretty much disable Big B’s traversal though. Rock Wall has become essential when playing against Crow or Val. Otherwise I love Mr. B.
Now I won’t go into every individual hunter, but I will say that most hunters are effective when used correctly. Which means the Medic healing teammates, Hank using his shield, Trappers throwing the arena successfully, etc. But sadly, I don’t see that often in matches when playing on either side. Val only using her sniper or hank trying to laser cut you when you’re focusing on someone else or the trapper not pulling up the dome after missing. Ever have that? Facepalm worthy. I wish more people used their mics like in the Beta, but that’s more of an individual thing on our ends.
Assaults are pretty good, after Torvald’s mortar cannon nerf. Wish Markov had a little more love from players in matches.
Supports are solid besides Sunny’s jetpack boost, which you’ve heard of before. I’ve heard of a glitch involving multiple or a floating Cupcake the Shield Drone, but never experienced it first hand.
Medics are cool, even though Val can spam the tranq gun forever. I’m guilty of doing that though.
Slim Jim’s spore cloud could be a bit more clear on it’s radius too.
Trappers are awesome, even though Gobi can detect behind himself sometimes. Griffin’s spikes got a needed buff too which I liked.
Overall, this game is amazing and pretty evenly balanced despite some glitches here and there. Nothing to worry about though!
Now to all the fine people at Turtle Rock. Thank you for the time and effort you have put into this game. I see it in the map layouts and character designs, the artwork and character interactions, the live streams and the constant updates, the forum replies and the helpfulness that we receive from you. The millions of hours poured into this game have resulted in a game worthy of international praise. I wish you all success in the future, as you deserve it after everything you’ve done. That includes the people who don’t actually work for Turtle Rock or 2K and just help out. I look forward to seeing what you all do next!