Gunslinger I think would also be useful for Emet… since I’d have to be prepared for the snap decision of switching kit.
The Respawn Beacon… I’ve had experience with something similar in BF3… and my plan was usually to drop it proactively “just outside conflict zones or in a room or back alley that enemies are prone to run past.”
Of course in BF3 you can throwdown a Beacon whenever you wanted. I think Emet’s Beacon has special rules? Someone has to be “Returned to Dropship”? I can’t use it unless 2 guys have gone down or something?
Obviously the win strategy with the Beacon is to drop it OUTSIDE the Dome… but that would mean I have to drop it before entering a Dome or something… Thoughts on this?
How many Jump Perks do you need to be able to “jump over the height of a Monster unassisted”?
right now I’m thinking Tier 1 Gunslinger with Tiers 2 and 3 as Jump Perks.
Also can Healing Buoys revive a downed teammate if I plant one beside him and the Monster leaves him alone?