I played this game as behemoth, and I think I got lucky because I recognized that this griffin was not going to let me get away from him. So I engaged and won before I lost too much health trying to run.
Well, this inspired me to play griffin against behemoth to see if I could perma-harpoon him, and well, I personally kept that behemoth within 40 meters at all times once we found it. With my reload perk and sunny’s boosts, that behemoth was going nowhere. Rockwall would maybe delay the next shot, but often times, sunny could get me over the top to make another shot.
So I want to know, how can a behemoth escape the harpoons? I could not see any counter to this other than fight. Especially when behemoth is so slow already and his traversals take so much energy to go nowhere when he gets harpooned. I really wonder if this is broken against Behemoth as he has no dodge ability and is so slow to move. I could harpoon him, and as he is turning to break it, disengage it, then by the time he turns around to run again, harpoon, rinse, repeat.
I want to be able to play Behemoth against Griffin without having to make a stand once they find me. Any tips?