I’ve been watching the livestreams and I’m curious about the banshee mines’ applications in a match. They don’t seem to get much attention, and the commentators almost seem surprised when someone pulls them. This has led me to wonder what exactly is the point of having them.
In the tutorial video it say’s they’re “great for ambushes”, but I’m lead against believing that because A - they scream at you and B - in the most recent stream, game 4, kraken left a bunch of mines at the hunters’ drop point. Not a single one of them hit a hunter, and this is when they’re least expecting them as well.
In my observation it seems inferior to all the rest of kraken’s abilities because it can be negated with just one bullet. Arguably its closest relative is vortex - as it’s also an ability that seems more about controlling the hunters. The problem I see here is you can shoot a banshee mine, and you can’t shoot a vortex.
A well placed vortex will isolate you for several seconds, or force a hunter team way back while kraken gains distance. I’ve yet to see what a well placed banshee mine can do. My only guess is that it momentarily takes the targeted class out of it’s goal. I feel like this would specifically be most notable against Val or Hank. But even then it seems like peanuts compared to vortex.
(EDIT: I unpaused after posting this and immediately the commentators talked about the benefits of mines, which are very similar to what I guessed here. Still, I feel like it’s not enough when you could have used vortex to get out of the fight in the first place.)
Thoughts? Maybe some developer insight as well (nudge wink)?