Having one player perform at a high level compared to four Hunters is always going to prove some difficulty when it comes to balance. I don’t think we’ll ever escape that just due to Evolve being a 4v1 game. We have our systems in place to help people, but I think it’s always going to be an uphill battle.
For me it’s hard to pinpoint it to any one thing we can change to give a fix across all levels. Matchmaking is easy for us to ensure solid matches but if it comes down to player skill at the end of the day the better team/player should always win. That is simply just the design of a competitive game.
For the future it’s something we’ll keep thinking about, keep watching and keep trying new things. I think there won’t be a change that hits all of our issues but we’ll continue to making the experience better for all players. Just takes time