Since you went on about it more in the post I’ll focus on this. For me getting a pick system into ranked would be an ideal way of solving the feeling of picking into bad match-up or the feeling you’re going to auto lose. Personally I feel in MM I can take anything I’ve played a lot and still do well (EMET is my boy) but I do agree getting a system in place that isn’t blind picks would make things way more fun for the general matchmaking experience.
Personally I feel just giving things some time before jumping to conclusions would be a big help. A lot of the times we’ll get all types of feedback from all different types of players that make things difficult to pinpoint where the issue is, but in reality that will always be the case.
Just playing the game and the content we create is the best way for the community to help us.
This is something we’ve wanted to build and even spent time working on when we get time. As of late a lot of things have been thrown our way so this gets put on the backburner but ideally we’d want to create something that will automatically update whenever we change anything in the game number wise so everyone can have the most up to date information on every character.
We’re working on a system with the UI team right now that will show stat gains on the character select when perks are selected to give a better idea that your character is gaining power in some way with each perk.