in this gamemode regardless of what the hunter picks he has reactive camouflage. i was going to say make all of the monsters hunt the hunter; but then i remembered a gamemode from MGS4online; where teams hunt down snake.
this gamemode works in MGS because of snake’s active camo, and since camouflage is a thing in evolve, i think this theme would work well.
the hunter’s objective is to survive and take several packages that are dropped as the game progresses. - he will be able to fight his way out of incapacitating flora etc.
the monster’s objective is to be last man standing and hunt down the hunter, and stop him from taking all the packages.