Aumentando un poco la dificultad


#1

Sugerencia:
En el modo defensa cuando la criatura (monstruo) se disponga a destruir la primera torreta de protección que las demás se adapten a la situación, de esta forma una vez destruida la primera torreta la segunda desplegara un escudo que aumente su línea de resistencia a un cuarto más que la de la primera (esto se aplica a todas las torretas restantes, ya que cualquiera puede ser la segunda), una vez destruida la segunda torreta el procedimiento se repite aumentando la intensidad del escudo en las torretas restantes. La ultima torreta tendrá el escudo más fuerte y le complicara a la criatura el poder destruirla (el objetivo vendría a ser aumentar la dificultad para el monstruo en destruir su objetivo. Para lograr un equilibrio en ambos lados el número de secuaces (criaturas en fase1) debe de aumentar para dificultar que los cazadores ataquen fácilmente a la criatura mientras esta destruye las torretas (solo cuando el monstruo destruye una torreta las demás aumentan sus líneas de resistencia.
Para el caso de un solo secuas, este debe de recibir un bono especial que aumenta su línea de vida cada vez que la criatura evoluciona reponiendo (hasta cierto punto) el daño que le puedan causar al ser atacado por los cazadores.
opiniones…


#2

Ahem

Suggestion:
In the defense mode when the creature (monster) available to destroy the first turret protection than others to adapt to the situation, thus once destroyed the first turret the second deployed a shield to increase its resistance line to a fourth that of the first (ie all remaining turrets applies, as anyone can be the second), once the second turret destroyed the procedure is repeated increasing the intensity of the shield in the remaining turrets. The last turret will have the strongest shield and complicate the creature the power to destroy (the objective would be to increase the difficulty for the monster to destroy its target. To achieve a balance on both sides the number of followers (creatures in phase 1) should increase to hinder hunters easily attack the creature while it destroys the turrets (only when the monster destroys a turret others increase their resistance lines.
In the case of a single secuas*, this should receive a special bonus that increases your lifeline every time the creature evolves replacing (to some extent) the damage they may cause to be attacked by hunters.
reviews

Fin

######Thanks Google Translate! Too tired to translate it manually, so pardon me if a mistake or two show up and do correct me.

*: Idk what he means, it’s a typo.


#3

Problem is that Defend is already Hunter favored so…


#4

My finger hurts from all the copying and pasting


#5

Not sure if you’re poking fun at me for saying too tired after copy and pasting.

It was midnight, I was sleepy.


#6

No I’m not, I’ve just been copying and pasting a ton of stuff it hurts to type a bit


#7

Oh okay. Sorry for the misunderstanding. :grin:


#8

It’s okay ^.^


#9


I don’t believe it is, but since I honestly don’t care about defend, I won’t argue about why.


#10

That’s the spirit! I hate Defend.


#11

The thing is, it’s hunter favored of you play it like hunt and chase he monster after the 1st attack.

If you play it out the “normal” way, with hunters camping and monsters doing hit and run it ranges from being even to being a tad monster favored if the monster is Kraken or Bob.