I don’t know if there are any regions on Shear that would be Arid sandy/ snowy.
A large map that has less in the way of cliffs and spires. A wide landscape with a bigger focus on dunes or hills. Visibilty would be limited by swirling snow/sand storms. A few cvilized area would provide the terrain needed for hinters to have favorable locations. Mostly the map would be less about LoS obscuring and more on staying mobile and just out of FoV of your opponent while using land elevation to obsure approach.
Wind could also pick up periodicly reducing smell and sight range further.
Obviously old maps being reworked is the priority but some more varied biomes would be cool in the future.