Dropping rhymes for this one, guys.
Has anyone considered the possibility of switching up the concept of ‘new monsters’ a bit? I mean, sure, new monsters are always cool to imagine, and while we could certainly use a couple more in the roster, does it really make sense from an invading standpoint?
(don’t joke with me guys, we all know this is essentially Pacific Rim all over again)
Wouldn’t it make a bit more sense to have the same monster modified -slightly- to provide different things?
Like, imagine for a moment, that there were 5 monsters. But those 5 monsters each had 2 or 3 ‘subspecies’.
As a creative move of my own, I’m going to toss out a few concepts.
Now I see the term ‘Skywraith’ tossed around a lot. I personally don’t know what it means, but, if you think of it from a conceptual level, think of a Wraith with huge flaps of skin between it’s largest arms, as well as between its three tails. A legit, flying wraith. They’d need to be even more frail, lighter bone structure to support sustained flight. It’s warp abiltiies might also be a little stunted as well due to the greater need for that energy to be devoted to whatever it is that makes the wraith float in the first place.
No, this is not an idea that’s going to involve spawning minions. No creature in the animal kingdom makes tiny bebes just to send them off to their doom - That would be stupid. I’m thinking more in the traditional sense of a female being of greater size and power because their job is specifically to protect their offspring. This wouldn’t nessecarily mean that Mother Wraiths would have to be near egg clutches - But imagine a Wraith that is a little more tanky. Maybe not much armor, but more strength, more of an intimidation factor - Bigger claws, faster ground movements, at the cost of it’s stealth, and again, it’s teleporting abilities. These things would howl, make themselves known, try to force confrontations to end before they happened. At least, with animals - With hunters it wouldn’t be so easy.
If you assigned fantasy archtypes to the three monsters that were first announced, Goliath, Wraith, and Kraken, you’d probably have gone for Warrior, Rogue, and Mage respectively. Such a concept makes sense, I mean, Goliath was the bruiser of the family at first. Then the Behemoth changed all that, and the Goliath looked more like a middle of the line between all three, capable of engaging at multiple ranges, closing distances quickly, and taking some punishment without needing to retreat. The idea of the Tracker-Goliath would emphasize it’s mobility and fast attack capabilities. A slightly more lithe body, abilities like Charge and Leap Smash having a greater range, while abilities like Fire Breath and Rock Throw being reduced in effectiveness.
We already know that these creatures are capable of harnessing certain abilities to some extent. Now, this next type would only make sense of there was some kind of intelligent design behind the species - A Golynamo, instead of spitting Fire, would be a bit more on par with Kraken - An electrified little devil. It’s stealth would be a little harder to use, given that it’d crackle with each step, and shine a fairly bright blue when charging up an attack - But the payoff would be a ridiculously long range variation of fire breath - A beam breath attack. Think of old Godzilla films and his atomic spit or what have you. Pew pew. Wouldn’t be all that easy to use at close range mind you…
I like silly names okay?
Cragken is something I really wished the Kraken was every time I played as him. See, I don’t like flying around - I like to get up close and in your face. And I personally believe the close range melee attacks for Kraken are some of the most terrifying. As such, the Cragken is slightly tankier, at the cost of the range of his abilities, and most importantly, a heavy reduction in his flight capabilities. They’d only really be usable for escape, short bursts instead of long glides through the air. Maybe even reverse the Vortex blast so that instead of a knockback, it’s a knock-to. Bet you’d hate to get pounced by that.
Starting to notice a theme here? Yes, a lot of these thoughts are essentially “what if we set up monster A in monster B’s role.” Nothing wrong with that, just let me have my fun.
Snagken’s are similar to the Kraken that we know, but with a decreased emphasis on it’s range, in exchange for it’s ability to fight at close range, Wraith Style. They can move fairly well, increased run and climb speed, (decreased air speed however), and while all their abilities deal less damage, they’re probably about a third faster to recharge and use - Perfect for a little beasty that needs to strike fast and get it’s ass out of there.
Something that struck me odd about the Behemoth is how stable it was for a creature that had exposed guts and spat lava. Volatile Behemoth is the idea of a Behemoth that, while all that sorta stuff is good at the start of it’s life, is getting on in it’s years - Bigger, slower, and a lot more dangerous in combat. Lava Bomb would have increased radius and minibomb yield, fissure would leave a sort of lasting effect for several seconds after it hits the ground, and while Rock Wall would be too short to really cut off hunters as well as it’s younger cousin’s, it has a nasty suprise in store - After it expires, it shatters, dealing damage to those caught nearby. This wouldn’t be a hard thing to spot either, cracks that glow and spread out across it’s surface. This comes at a cost to the Behemoth - With it’s abilities being more unstable, it’s tongue wouldn’t be quite as strong, unable to pull things at max range all that far - And it’s body would be weakened, it’s boiling blood flowing close to the surface. Although it’d still have a lot of health, it’s armor would be far, far smaller, and thus a Volatile Behemoth would need to rely on feeding times a lot more often.
Just as how the Volatile Behemoth is an elder of it’s species, the Weehemoth is what amounts to a preteen. Full of energy, recklessness, and vigor. It’s tongue attack would be more efficent and long range, there’d also be increased range for it’s lava bomb, but such a projectile might lack the ability to split off into other pieces. Weehemoths are small, and more agile, able to roll faster, (rolling up more into a fattened disk than a ball), and might even have the ability to make short jumps. Abilities like rock wall however would shatter quickly, and have less overall width and height to them. Again, less health, slightly less armor, but you gotta keep an eye open for when these little guys wanna play.
Anyhow, that’s just what came to my mind earlier. Figured I’d share it!