So I am really excited for this game, but after reading some articles and seeing some videos I have one main concern about the hunters and how well they balance out.
It seems to me that when the hunters are being discussed that most of the attention is given to the trapper and his ability to corner the monster. Now I don’t have a problem with a character being able to dictate the monster’s moments but because I feel like more attention is given to this character than the rest it has me concerned that he may be more important than the others.
My worry is that if he (or any other character) is indeed considered more valuable than the other hunters then the strategy for the monster will simply be to focus all of his attacks on just that one character hunter until he dies and then be able to simply dispatch of the rest of the hunters who are now without their most valuable team member. Likewise, I also don’t want to see a situation where one type of hunter is considered less important and thus is thought of as expendable. I don’t see much talk or focus on the support class for instance which makes me wonder if he is though of as less important.
I know this being an asymmetric multilayer that the balancing for the Dev team is going to be difficult but I just want to be assured that if one type of hunter is lost that it is just as devastating as losing any other type of hunter.