I have to say I seldom use the WB as a damaging output ability. I know most people do but I don’t know how to aim it properly I guess…so sometimes after an abduct I WB right into the dazed hunter as desired while other times I completely fly past them and miss by a long shot. I saw in your video that you did both of these so I presume you struggle from my predicament as well. I’m not exactly sure how to prevent sailing past after-abducted airborn hunters.
Instead, I use Warp Blast for aerial maneuverability by shooting straight up into the air and hovering like a Kraken while holding the Abduct key. This way I can see the entire field of battle and usually pinpoint who I want to go after with the abduct. I go for the move, and if I do abduct I try to use melee strikes on the way down, and pop Supernova if I can pin them to the ground or against something. While I’m doing that my Warp Blast is read to come back up so I can use it again to fly high, or should the team be bunched up go for the opportunity to hit them all at once with that and share the love. Seriously though, I mainly use it for flight and area control purposes.
How do you guys prevent sailing past hunters with WB?