So I think this is as good a place as any to just make it clear what is, and is likely, to be the situation with what people are getting with Evolve that has been going on since release. These are the sort of things that people will be best just pushing so that new and lapsed players know what is going on.
##A revamped game
###Were you the kind of hunter that hated how much running you had to do against Wraith?
###That despaired when your trapper couldn’t throw a dome to save their (or your) life?
###Got bored waiting for 2 minutes when you died because your team didn’t shield you at the right time?
Hunters and hunting is now reworked to make finding and catching the monster less of a chore, amongst the many changes this game now everyone can throw the dome, no more waiting for the trapper to catch up. Monsters have also been reworked so they can no longer spend the whole game just running like cowards (why even call them monsters in the first place if they’re just going to run, right?!).
And if you do die? Body camping is now much harder, and at the start of the game you could be back in the action in as little as under 10 seconds! But in case you’re worried, hunters will also be getting some passive health regen as standard, great for those games where your medic just isn’t quite on point.
###Did you hate as a monster being able to escape the hunters after a dome?
###Wished you felt more like a monster even at stage 1?
###Got frustrated by those cowardly hunters running around trees and rocks just out of your reach?
Monsters have had a major rework which means that, amongst many other changes, getting away from hunters after the dome has dropped is much more reliable. Got snagged on that tree leaping away as Goliath? No more with even better destructables in map and air control to help you get a better distance on each leap. And with 4 ability points to spend at stage 1 instead of 3 you’ll now have a full range of abilities to throw at hunters in the early game.
##Play your way with a group
Now in “quickplay” you can party up with your friends and still play as monster, after much feedback TRS changed it so that while you can play Ranked (see below) to play as only monster, or only hunters, now you can play as a team and one of your friends can set their preference to monster so that they can play with you but still play on the opposite team from you.
TRS have added two amazing DLC packs to the game, but these aren’t the only characters around. With two new monster adaptations, and 4 hunter adaptations (with a full total of 3 monster adaptations and 12 hunter adaptations announced as planned), you can mix up the normal playstyle of your favourite character with a completely new twist.
And the best thing, these new variations are included free to everyone who owns the game.
It’s no secret that the game suffered heavily from some pretty devestating bugs that caused crashes and disconnects, and it’s understandable that people chose not to stick with the game if they suffered with them. But with some hard work and working with people like NVidia to get to the bottom of the issues these problems seem to have been resolved for the vast, vast majority of people. And with a concerted effort by TRS to also optimise the game more, you may find that your framerates and stability is better than it ever was!
Most people agree, Evolve is at its best when the two teams are evenly matched in skill. Ranked mode isn’t a competitive mode, but one that aims to work out what your skill level is in game and match you against a monster or hunters who are in a similar skill bracket as you. Just keep playing ranked mode and you’ll find more matches that are intense and balanced fights until the end!
##A new game mode
Arena mode was added to the game for those people that want to just fight, and practice their fighting. A fully armoured staged 2 monster with 7 ability points to spend vs a team of hunters. With a time limit, it’s kill or be killed as the winner is the only team left standing in a best of 3 brawl.
Two new maps were released for Hunt offering completely new challenges to hunters and monsters. Broken Hill mine features a more circular map with an emphasis on caves and hallways that lead off to three larger more open areas, each with their own pros and cons for each side. Broken Hill Foundry is a deceptively small map but with more verticality than any other map.
A special Arena Mode only map, Broken Hill Murder Pits, is also included with 5 unique areas with elements that make them individual interesting, including one with a monster controllable door, and another with a deadly Tyrant pit in the middle.
But some old maps are also becoming new again… with an emphasis on making the game easier to pick up, maps will be clearer, brighter and in some cases reworked to provide more visual landmarks and areas to fight. This doesn’t mean an easy ride for the hunters though as weather will come and go on these maps at crucial points in the match.
And of course, all maps are provided free if you own the game!
##Free skins (just for playing!)
TRS have given away dozens of free skins over the course of the life of Evolve so far just for playing the game and helping towards completing community challenges. Contributing to winning a number of games, or dealing a certain amount of damage, as different characters has netted players who are able to play on challenge weekends (Friday through Sunday) new skins for all of the characters, even including DLC characters.
And with TRS supported community tournaments people can try their hand at the more competitive side of Evolve with prizes for those who get far enough of exclusive skins for beating their competition and, for that weekend at least, being one of the best Evolve teams around.
These are just some talking points to press home (hopefully). I feel that people are going to be concerned about old things they experienced in terms of gameplay they didn’t like (FT3, not being able to find the monster, monsters that didn’t want to fight), and the crashes they experienced, but also about the ever present DLC model and so it can’t hurt to make it clear just what we have received for just being owners and players of the game.