If anyone remembers lfd2, there’s this weekly limited game mode that was different every time. It’s designed to be fun intended, we should have something like that right here in evolve, something that incoherently does not needed major balancing intended in its design.
Modifiers like all 4 people being tanks or the only survivor way to win is by taking the gnome with you were some interesting ones that I can remember.
An example modifier I suggest would be gravity decreases, or increased monsters and hunters in a match modifier.
What’s yer thoughts on this fellas?