Able to create custom sounds based on triggers?


I doubt that this would be implemented, especially for launch, but I would love to create a custom sound system to play with so that I can have Mortal Kombat’s “Finish Him” sound effect play each time I down a hunter :slight_smile: I’d also love to have the Unreal Tournament’s Double, Triple, Multi Kill implemented for killing them in quick succession :smiley:


Why not?! :smile:


It’s a pretty specific thing for a game type that doesn’t really utilize this kind of programming.


Are you on PC? Steam Workshop is a thing of beauty.