I didn’t get a chance to play as Abe during the beta as i already pre-ordered the game.
However I have been watching loads of his game play and I would like to make a suggestion about his grenades. At the moment Choosing between Griffin and Abe is really hard, the 2 tracking systems are just as good as each other and are really down to personal preference. However, Griffins harpoon gun is so good at crowd control, mainly because it stops jumping and climbing. Abe’s grenades do not stop jumping or climbing, they simply slow movement speed, which in my opinion does not allow effective crowd control of the monster, especially compared to Griffin and even Maggie when her traps are used effectively. It allows the monster to cover large distances even whilst hit by the grenades, which I don’t think should be allowed.
My suggestion would be to make one of the following changes (NOT ALL) -
- Slightly increase the duration that the grenades effect the monster, it is very low at the moment
- Significantly increase the duration that the grenades effect the monster, but allow the monster to be able to break free some how
- Make the grenades prevent jumping and climbing, or at the very least reduce the jump speed and distance and slow climbing (think this would be best)
Would like to hear what you think of this