Abe tracking dart and behemoth domes


#1

A quick search didn’t show (most of) these issues that I’ve noticed a since the last micropatch:

Abe’s tracking dart seems to have become less accurate with the zeroing of his rotation speed spread. It’s a lot harder to hit the target with the x actually on it (Even on none-moving wildlife targets such as striders).

Behemoth and domes, I’ve seen behemoth be able to poke his head into a set up dome and launch attacks, and then back himself out again. I tested this myself and was able to to melee strikes and a fissure through it. This doesn’t help in defend when you stick up a dome to stop him launching lava bombs in, only to have him do this to you.

Kraken AI needs a tweak I think, he’s altering his altitude very erratically at a speed that players can’t simulate.

EDIT: deleted

Also, these are from the PS4 game.


#2

What do you mean by slamming into it?


#3

Yeah you need to be clearer on your descriptions about the Monsters and Domes.


#4

Basically, if the monster makes impact with the dome at such a time that it hasn’t fully formed, yet is at a point that would have previously prevented the monster from escaping anymore, he can slip through the dome.

E.G. Goliath leaping to get away from hunters, and impacting a formed section of the dome before it has fully reached to ground (say it’s 2-3m from the ground at this point) may allow the monster to make it through.

I’ve seen it happen about 5 times at most, once with me being the Goliath. I’ll capture a video of it and upload it should it happen again (I thought I had one but I don’t think I do), but I wanted to bring it up since it’s quite bad when that happens at a critical point in the match. Since it’s about timing though, I can’t really recreate the moment, I just need to leave it to chance to let it happen, but if I mention it, maybe others with similar experiences will come forward?

Edit: Disregard above