From everything I’d seen about abduction, this ability is very hard to aim and land successfully.
It’s due to 2 problems, ability to see where you’re aiming, and being able to tell if something is in the way to block your move.
I have a suggestion to improve it.
The aiming reticule as it is now is a cone of rings that glow red. I was thinking it could only glow red if you’re aiming at a valid target (hunters, daisy, survivors, etc.) and if not it would be “turned off” and greyed out.
As for the second problem, you could have a small “v” sign above your target if nothing is in the way of the abduction path and an “x” if there is something (or any other visual indication besides “v/x”).