So some of the recent changes, most notably and what I feel like discussing is the change to the supports orbital weapons and the effects of it going through ceilings.
Balance is definitely something I and I assume everyone else wants, but we all must realize that perfect balance is not possible and sometimes not necessarily optimal either. In a recent patch it was changed so that Hanks Orbital Barrage and some of the other supports orbital style weaponry could go through the ceiling of caves and other areas.
While this may well have cleared up some issues in balance it also make inconsistencies in the universe (rules) of the game. From a game play standpoint we know that we can not shoot through walls (Cabot not included) as the rules of the game predate that we cant. It has come to be understood as a rule of the Evolve games universe.
But now we have a few weapons on the supports that break these rules. This can lead to confusion amongst new players and even the occasional vet of the game. Confusion leads to frustration and that leads to one less player which is the opposite of what we want. If the rules of the game become to blurry no one will know what to expect and that can lead to uncertainties which is never good.
The confusion of such inconsistencies in logic can be seen by these poll results. For all intents and purposes we have upset 50% of the playerbase who have taken part in the poll. If this large group of people view it negatively imagine the effect that could be happening on the game. Several new users have come to forums already assuming it to be either a bug or a hacker, both of which can cause a drop of players and both should be avoided and fixed obviously. This goes to show how against logic the change is.
My point of this thread is state balance is of the utmost importance but sometimes a change just for the sake of balance can be a bad thing if it doesn’t coincide with the known rules of the game we are playing as it causes confusion. It is on occasion best left alone and perhaps another avenue should be considered.
Balance does not always equal fun.
So my question to anyone reading this is this: Do you think balance should be strived for even at the cost of consistent gameplay and perhaps logic or should we just sometimes realize that perfect balance is a pipe dream as so clearly demonstrated with each patch?
#Should palance patches be allowed to change set and grounded rules of the game?