Instead of giving like +1 for winning when there is a bigger skill gap …Points should be calculated or based on certain factors like say
For monster: Amount of abilities used in stage 1 and if it connects u earn points, if you distribute abilities in early stage u get more points. how fast u won should also contribute to it.
For hunters: ability dodges , successful class ability uses should contribute to points…
So at the end of 15 min game ur not staring at screen which shows +1 point and minimal rank climb and your thinking did I have fun doing this ?