I agree with you. Wraith was in my opinion the easiest Monster to fight against aslong as the team communicates.
I usually played Wraith at Stage 1 with 2 Decoy and 1 Warpblast.
Decoy to kill big guys like Nomads and Warpblast to be mobile.
In a Dome, I used the Decoy to stay hidden as long as possible without spamming it on Cooldown.
That does not work right now. 0.5. is way to much.
As soon as I pop the Decoy, I get shot, which is ok, and stay visibile forver. I’m not able to flee at this point because anything would break the Decoy and the Cooldown will not reset.
When I get the chance to change position and stay hidden, I can’t because of the Decoy Cooldown. I’m not able to flee like with Goliath because I have “no” armor and “no” HP.
Stage 1 was for me “Survival” and I can’t survive stage 1, domed, with 3 points in Warpblast.
I played Stage 2 with 2 Supernova and 1 Abduct to prepare the hunters with some strikes.
Playing it a bit like Stage 1, I change the direction into a bit more agressive.
Supernova with 50% less duration…
I don’t really think that I’m gonna use it on stage 2 because I see more potential in Warpblast with 3 Points.
I think 25-35% less duration could be better. You can time it better and you don’t need to wait until your enemies are on a perfekt spot to use it. At this point i don’t know if it’s 50% less duration with the same amount of damage or damage halved. With the same amount of Damage it could be a possible instant kill because of the burst.
I didn’t reached it yet and I don’t think i’m going to do it because of Wraiths actual survivability.
Wraith was for me a Rogue-like Monster, like a Rogue in WoW. Quick in, some time to kill one, quick out
Sorry for my English, it’s not my native Language